GtaV Story Mode Characters

Attackers

Sledge

He has a sledge hammer that can break through breachable walls, hatches and baracades. He is quicker than to take the time and place a breaching mat to destroy a wall, door or hatch. He is also quieter than the breaching charge explosion All he needs to do is hit it once to make a big enough hole to fit through.

Thatcher

He can disable enemy traps that are out of reach and operated electracly. It is useful for when there is reinforced walls you cant breach and what not because of Mutes jammers or Bandits batteries. You can just throw an EMP gernade at the wall or in a window to disable any nearby enemy traps.

Ash

She can shoot 2 missle breaching charges at walls that can be unreached. Instead of just running up to a wall and placing the charge you can just shot the missle while making your way over to it or head glitching behind something. She is known to be the best attacking operator according to R6 Ranked Players.

Thermite

He is one of two operators that can break through reinforced walls. His breaching pad can break through metal unlike any others. He and Habana are very useful in your squad when you guys cant get in the objective because the defenders are expecting you there.

Twitch

If you hear or see any enemy traps, twitch is your operator. She can deploy 2 shock drones that contains a short ranged taser gun that can take out any of your enemies traps or even Miras bullet proof windows. Just 1 hit to the canister and the window is now a peek hole.

Montagne

He has a shield that can extend big enough to cover him head to toe and he is 6'2. It gives him more cover and to those behind him. He could even cover a door way to prevent entrance. He is very useful for bomb. He can cover the a person while planting the defuser.

Glaz

Hes an operator that has a sniper rifle. 2-3 shots and the enemy is down. He is able to shoot through windows in any map. The plane and small are probably the best maps for him since they're small and has a lot of little windows.

Fuze

He contains 3 cluster charges that each inject 5 gernades into any room through walls, hatches or even through baracades windows or doors. They can clear out a whole room on 1 go. This will cause them to leave the objective.

Blitz

He has a shield that reflects flashes and blinds the enemy. He also contains some flashes he can throw at enemies to blind them and contest them. His shield helps him with blidning the enemy and going

IQ

She can detect enemy gadgets and electronics around her. She can even locate the objective (Secure the Area and Bomb). She can find echos drone and find Pulse which is a great counter. She now contains 2 frag gernades and her AUG is really good but loud.

Buck

Along with SLEDGE, he can break through many surfaces with his shotgun. Also once his primary runs out of amo, a click of a button and his primary turns into a shotgun which can help with unfinished bussiness. His shot gun can be used for murderholes or just to create attention.

Black Beard

He contains of 2 bullet proof shields that can cover some of his upper body. They are placed on the top of his primary weapon to help prevent headshots or easy deaths. He is now nerfed, His AR has a whole lot of recoil and his sheilds dont take a lot of bullets anymore.

Capitao

Capitaos crossbow contains of 2 different bolts. One is Asphyxiating Bolts and the other are Micro Smoke Grenades. Asphyxiating bolts cover an area big enough to block an entire doorway and do massive damage to only enemies. Micro Smoke Grenades cover a much wider area than even regular Smoke Grenades with a blue color. His gadget is good for when you want to prevent some from going through a door.

Hibana

Similar like Thermite, her X-KAIROS can break through reinforced walls. The only difference is that she can make kill holes or should I say squares if not wanting to make an entrance. And like ash she can just shot the X-KAIROS from a far enough distance to get a veiw into the room. Her AR is known for all the head shots she gets, but it only contains about 23 in 1 clip. Other than that shortage, her gun is amazing and can get a lot of headshots.

Jackal

Jackal is an anti-roamer Attacker that can track the footprints of any Defender. He can scan a footprint, where the enemy will then be pinged (like by a Drone or a camera) every 10 seconds 4 times. Getting shot or being near Mute's jammer disruptors while using the visor will create static that interferes with Jackal's vision. It is recommended to switch off the visor in combat. Jackals AR i good but i recommned using his PDW it has a really good fire rate.

Defenders

Smoke

Smoke is a good operator for those who like traps. They can throw the toxic gas at people or throw it at an entrance if getting surounded. Ive seen people put it to use by them throwning it at an enemy so they get distraced and so they can have time to revive their teammates.

Mute

Mute is the operator to use if you want to keep the objective hidden. His device will jam any drones or enemy team gadgets. I suggest to put the jammers down as the round starts, that way you kill all the drones and then move the jammers to the entrances to prevent any breaching

Castle

He contains of armor panels that cover up windows or doors mainly exposed to the enemy team. They are bulletproof and cant be taken down without a breaching charge or sledge's hammer. Fuze can cut through it tho when he cluster charges which is the down side.

Pulse

He has a heart beat detector that can detect an enemy through walls. He makes it hard so the enemy can come undetected. He is also useful to call out to teammates when in game. His device also helps him get wall bangs, but just keep in mind that IQ can locate him.

Doc

He contains a stem pistol that shots out health points. He can heal teammates and even himself. If his teammate are down he can shot health at them to get them back up at 75 HP. If he himself gets down he can just revive himself back to 75 HP. If revived normally you only get back to 50 HP.

Rook

He contains a pack of 5 armor for his whole squad, even himself. It makes you take more bullets then you normally would. But i personally can tell the difference. He is known to be like a lot like doc. Just that 1 heals you and 1 gives you more armor.

Kapkan

He can deploy enemy enrty denil. Which are some lazer traps set on windows or doors exposed to the enemies. When touched the lazers cause an explosion that can instantly take out the enemy.

Tachanka

"The God" He is known for his placed turent in objective rooms. He got a bullet proof shield that now covers his upper body sort of like black beard. But he was gifted them by the new operator, Mira.

Jager

Jager contains of 3 anti-gernade trophie systems. They are useful for those who know there will be a Fuze in the other team. So that way his cluster charges wont do much damage nor will any flash bangs or gernades.

Bandit

He has 4 battery charges that can go up to a reinforced wall and cause shocking electricity along the wall. It can give enemys shock damage and also destroys breaching charges. He can also add electricity to a shield or barbwire.

Frost

The welcome mat that Frost can place works like bear traps. The victum cant move at all but they can be freed by a teammate. You can only destroy a welcome mat by gunfire or an explosion.

Valkyrie

She can throw 3 black eyed cams that can go anywhere. Even outside the building if wanted to. Her cams are 360 and can be placed in places where the enemies will for sure be contesting by.

Caveira

Caveira means skull in Brazil. She is considered the best operator in Rainbow Six Siege. With her Silenced pistol and silence mode she can be a good roamer and counters Jackal. She can even interigate people so they can give out their teams position for about 10 seconds.

Echo

He contains of a drone called a YOKAI that goes cloak and Hovers. YOKAI is able to shoot a sonic blast at operators which will heavily distort their vision and sound. His drone also declines the enemy team from planting the bomb which is a great advantage.

Mira

Mira's Black Mirrors are specialized reinforced breaches that are immune to bullets and allows team to safely look through, at Attacking operators without risk. Once the pressurized canister is destroyed, the protective glass will shatter and turn into a murder hole for both sides to use.